Reply to Re: Scene without Dink
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You could use dink_can_walk_off_screen or whatever that command is (i think that's right) and place dink.. well, off the screen
Also, this means you can scroll from screen to screen easily, so if you have an npc walk to the next screen, and you don't want to change dink to look like the npc, you could just have dink off the screen, and when the npc gets there, take off the 'can walk off screen', but then you'd also probably want to have him nodraw anyway so you don't see him for a little while..
Also, this means you can scroll from screen to screen easily, so if you have an npc walk to the next screen, and you don't want to change dink to look like the npc, you could just have dink off the screen, and when the npc gets there, take off the 'can walk off screen', but then you'd also probably want to have him nodraw anyway so you don't see him for a little while..