Maps and sprites
Hello everybody! I'm back again, with few questions for you
I want to know if is possible to "cover" the map ( that one that appears when you press "M" ), I've tried to make the same of the original game map script ( create another shiny thing ), but the script don't show how it's done, can someone help me??
You're probably best off creating various whole maps that show only the parts you want to show and then using various global variable statements in the Button6 script to determine which one you want to show the player.