sequence help
I am not sure how to go about being in a cutscene, and then a sprite plays a sequence
I.E. Dink punches, or "dies".
Can someone please help
I.E. Dink punches, or "dies".
Can someone please help
Is it an added graphic, because if so, it might just be a problem in dink.ini
well, theres no problem i know of, I'm just unaware of how to do it, and no, its a stock graphic.
It might help to look at the item-fst script. I think you may be able to just set the sequence to dink:
sp_seq(1, [# of seq]);
sp_frame(1, 1);
if you want more precise control you can use sp_pframe like in the bomb scripts in the original dink or the pumptrap script in my source.
sp_seq(1, [# of seq]);
sp_frame(1, 1);
if you want more precise control you can use sp_pframe like in the bomb scripts in the original dink or the pumptrap script in my source.
What's the difference between "sp_frame(X,X)" and "sp_pframe(X,X)"?










