Dinkedit
Hey all,
I was reading the Tut1.txt file. It said that I needed to do dinkedit -game ATEAM(made that dir) But when I start Dinkedit it goes black, and then it flips back to windows. What do I need to do?
I was reading the Tut1.txt file. It said that I needed to do dinkedit -game ATEAM(made that dir) But when I start Dinkedit it goes black, and then it flips back to windows. What do I need to do?
Yeah well, there needs to be a dir ateam and it needs to have the files Dink.ini and Hard.dat in it - the very minimum to get an empty map for a D-Mod in DinkEdit.
And you may need the latest patch for Dink if you're using WinXP
Ah Simeon that's it. I have XP, so I need v 0.7! Thanks mate!
I know, but I just followed the tutorial. I open it all by dinkfrontedit so it doesn't matter. Anyone knows how I can make new .c files though?? I need to make a .c file for a tree, but I don't know how
just open notepad, type your cool script and save it as tree.c and not tree.txt. 2 ways: 1. change the option save as . txt in all files and type .c behind the name or 2. change the extension txt in c in windows explorer.
Thanks mate! But still it won't say anything. I used this script:
void hit(void)
{ say("`4Ouch!", current_sprite);
}
Ah I found it, needs & infront of current_sprite right? Seth made a little mistake
void hit(void)
{ say("`4Ouch!", current_sprite);
}
Ah I found it, needs & infront of current_sprite right? Seth made a little mistake
have you attached the script to the creature? (without .c), also do you use windinkedit? Is much easier in making dmods...
What's windinkedit, and why is it better?
It is a dink edit program but in windows and pro's are: clicking right on a sprite and options gives all options, it has a save and play mode, you can see the other screens next to it while editing, also there's a little manual at it in a textfile. Look for it in the message center, about the script: ¤t_sprite instaid of just current_sprite
I have Windinkedit now, but when I press E to put a new sprite on the screen, the system says there was a failure in windinkedit, windows had to quit the program...
Yes it bugged the heck out of me too... One day I may start another DMOD... who knows
I much prefer Dinkedit to Windinkedit... maybe that's why my d-mods never get finished.