sjoerdje's Profile
Put this in a script and attach the script to a sprite. The script will do the rest:
//locks screen, just attach script to any sprite(not a monster)
void main(void)
{
sp_nodraw(¤t_sprite, 1);
int &numberenemies = 0;
wait(10);
if (get_sprite_with_this_brain(9, ¤t_sprite) > 0)
{
&numberenemies = 1;
}
if (get_sprite_with_this_brain(10, ¤t_sprite) > 0)
{
&numberenemies = 1;
}
if (&numberenemies == 0)
{
return;
}
screenlock(1);
mainloop:
wait(500);
if (get_sprite_with_this_brain(9, ¤t_sprite) == 0)
{
if (get_sprite_with_this_brain(10, ¤t_sprite) == 0)
{
screenlock(0);
playsound(43, 22050,0,0,0);
return;
}
}
screenlock(1);
goto mainloop;
}
//locks screen, just attach script to any sprite(not a monster)
void main(void)
{
sp_nodraw(¤t_sprite, 1);
int &numberenemies = 0;
wait(10);
if (get_sprite_with_this_brain(9, ¤t_sprite) > 0)
{
&numberenemies = 1;
}
if (get_sprite_with_this_brain(10, ¤t_sprite) > 0)
{
&numberenemies = 1;
}
if (&numberenemies == 0)
{
return;
}
screenlock(1);
mainloop:
wait(500);
if (get_sprite_with_this_brain(9, ¤t_sprite) == 0)
{
if (get_sprite_with_this_brain(10, ¤t_sprite) == 0)
{
screenlock(0);
playsound(43, 22050,0,0,0);
return;
}
}
screenlock(1);
goto mainloop;
}
sjoerdje has released 1 file
| Title | Category | Avg | Updated |
|---|---|---|---|
| Sjoerd's Quest | D-Mod, Romp | 6.6 | June 26th, 2004 |
sjoerdje has written 5 reviews
| Title | File | Type | Score | Date |
|---|---|---|---|---|
| Ahh Yes | Cloud Castle 2: Scarab | Featured | 9.1 | October 2nd, 2004 |
| Really a Great Dmod I Must Say | World of DinkC | Normal | 9.2 | August 30th, 2004 |
| Graphics: Hmm | Elves of Rathor | Normal | 5.5 | August 24th, 2004 |
| Just Finished the Game | Stone of Balance | Featured | 9.7 | April 22nd, 2004 |
| Let's Get Straight To the Point: | Knight's Tale (A) | Normal | 7.5 | April 12th, 2004 |

6.6
9.1
7.5




