Freeze bug at the beginning (?)
Before...
My game freezes after viewing the birth certificate in the beginning conversation.
This might only happen on DinkSmallwoodHD though (as I'm playing on android).
This might only happen on DinkSmallwoodHD though (as I'm playing on android).
@Bouncycles:
I found several unexplained places in the game where (an older version of) DinkSmallwoodHD created problems that I could NOT resolve. I also could not test at all using the latest DinkSmallwoodHD. So, after a while, I gave up trying to get things to work under the HD version of the Dink engine.
That is why the text "#1 Play only in truecolor mode using freedink or Dink 1.08x or possibly 1.09x. Alas, DinkHD does not work reliably with this game." is in the dmod.diz file.
Sorry.
I found several unexplained places in the game where (an older version of) DinkSmallwoodHD created problems that I could NOT resolve. I also could not test at all using the latest DinkSmallwoodHD. So, after a while, I gave up trying to get things to work under the HD version of the Dink engine.
That is why the text "#1 Play only in truecolor mode using freedink or Dink 1.08x or possibly 1.09x. Alas, DinkHD does not work reliably with this game." is in the dmod.diz file.
Sorry.
if people want to play dmods in dink HD, I wouldn't recommend anyone playing in anything earlier than the latest DinkHD version if possible. The old ones were buggy as hell.
The newest versions return version number 110 when doing get_version, so it's not hard to throw a message telling people they are running an out of date version of DinkHD and close the dmod, although it still lwont necessarily mean they are using the Latest version, I think Seth change it to that 110 thing a couple of versions back.
Although, bouncycles was using the latest one, so looks like it doesn't make a difference in this case. Lol.
The newest versions return version number 110 when doing get_version, so it's not hard to throw a message telling people they are running an out of date version of DinkHD and close the dmod, although it still lwont necessarily mean they are using the Latest version, I think Seth change it to that 110 thing a couple of versions back.
Although, bouncycles was using the latest one, so looks like it doesn't make a difference in this case. Lol.