The Dink Network

New File: WAITWUT

January 25th 2016, 01:07 PM
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Striker
Noble She/Her United States
Daniel, there are clowns. 
The magicman has released a very, very small d-mod, demonstrating some kind of trick or quirk in the engine that he calls WAITWUT.

He's tasking the rest of you Dinkers (specifically d-modders) to figure out just how he pulled off this trick.

January 25th 2016, 05:06 PM
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Leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
Wow, this was released way sooner than I thought it would be.
January 25th 2016, 08:38 PM
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yeoldetoast
Peasant They/Them Australia
LOOK UPON MY DEFORMED FACE! 
looks like missle_source is doing something somehow. Also it doesn't even let you move in 1.09, although it seems to load ok.
January 26th 2016, 12:08 AM
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shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
Also it doesn't even let you move in 1.09

That might be because there are bugs in dink.ini. To be exact, my parser says:

Error: length of set_frame_delay is not 4: ['set_frame_delay', '449', '9', '1350', '75']
Warning: path graphics\foes\slayers\idle\f04i2-01.bmp not found in dmod or dinkdir
Warning: path graphics\foes\slayers\idle\f04i4-01.bmp not found in dmod or dinkdir
Warning: path graphics\foes\slayers\idle\f04i6-01.bmp not found in dmod or dinkdir
Warning: path graphics\foes\slayers\idle\f04i8-01.bmp not found in dmod or dinkdir
warning: sequence has no image: seq453.2

I note that none of these items is actually used, so they are broken for no reason.

Anyway, I've found out what's happening. That is a dirty trick, but it makes a lot of sense that it works.

But you really didn't need to make it all happen in map screen 0. It's not like there will be an army of people checking what you did.

I'll wait a while for others to find it; I'm happy to explain it next week or so.
January 26th 2016, 02:10 AM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
Map screen 0 is part of the charm
January 26th 2016, 05:26 AM
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GOKUSSJ6
Peasant He/Him Poland
Everyone should get a pizza for free in each week. 
Basically, the save point serves as a get-out-of-jail-free-card. Save the game, get into the sign to open the chest, load or restart the game (Do not quit!) and you are basically outside of your fence prison.
January 26th 2016, 09:20 AM
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shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
the save point serves as a get-out-of-jail-free-card.

Wrong. Try opening the fence and then restarting without saving in between. That works as well.
January 26th 2016, 09:20 AM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
Whatever you nerds are talking about cannot be as impressive as the final dungeon of Sour Gummy Worms.
January 27th 2016, 06:43 PM
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Leprochaun
Peasant He/Him Japan bloop
Responsible for making things not look like ass 
@skorn/erection
The dungeon in this is way better because this dmod's dungeon takes place in your brain palace.
January 28th 2016, 01:13 AM
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millimeter
Peasant He/Him Canada
Millimeter is Wee-Lamm, Recording Artist. :-) 
Map screen 0 is part of the charm

An invisible sprite would have been 3 times less charmful.
February 1st 2016, 03:50 PM
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shevek
Peasant They/Them Netherlands
Never be afraid to ask, but don't demand an answer 
I'm happy to explain it next week or so.

Or at least I'll give a huge hint.

There are two lines that are critical to the trick. In dink.ini:
load_sequence_now graphics\effects\shiny\shiny- 850 50 17 68 -12 -63 4 1

And in story/sign.c:
init("load_sequence_now graphics\effects\shiny\shiny- 850 50 17 68 -11 1 5 62");
February 2nd 2016, 02:50 AM
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DFArc2
Ghost They/Them
 
Short, confusing and rather funny.
February 3rd 2016, 01:41 AM
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zeddexx
Peasant He/Him New Zealand
I'm pretty sure I'm worth atleast SIX goats... 
Just like skurns dick. OOOOOOOOOOOOoooooooooooooooooOOOOOOOOOOHHHHHHHHHH
February 3rd 2016, 03:16 AM
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Young_Thug
Ghost They/Them
 
his neckbeard