The Dink Network

Archive - February 2007

New D-Mod: I, Kara Gu
Posted by redink1 on Tuesday February 6th, at 10:52 PM
Arik, having thrown off the scaley shackles of SabreTrout, has created a D-Mod entitled I, Kara Gu. Perhaps someone is a fan of a certain shoot-em-up? Nevertheless, this action-oriented quest has you play as a young woman named Kara, and she has to make some decisions during her coming-of-age ceremony. Yay, decisions.
 
Updated D-Mod: Cloud Castle v1.2
Posted by redink1 on Sunday February 11th, at 08:48 PM
Arik has updated Cloud Castle to v1.2. Arik says he killed a few bugs. I guess RAID works wonders in a cloudy castle.
 
Updated D-Mod: I, Kara Gu v1.01
Posted by redink1 on Sunday February 11th, at 08:50 PM
Arik has updated I, Kara Gu to v1.01. This new version fixes an annoying warp bug on slower machines. I wonder if it was a jumping beetle.
 
New Dev File: Goblin Fun
Posted by redink1 on Monday February 12th, at 07:05 AM
Endy has released Goblin Fun v1.00, which purports to have fun with goblins. ... no... not that kind of fun. It's only a coincidence that Valentine's Day is in a couple days.

This file includes a few different goblinriffic items and spells, and is in a nice, playable D-Mod format. Check it out.
 
Updated D-Mod: I, Kara Gu v1.02
Posted by redink1 on Monday February 12th, at 06:13 PM
Arik has updated I, Kara Gu again, this time upping the version to v1.02. This version also fixes a few bugs (see the Release Notes for more details).

For those of you who haven't been paying attention, some reviews have been saying that I, Kara Gu is "certainly is one of the best ever made", "one of the most fun DMODs I have ever played", and "better than God, life, cheese, and Britney Spears combined". Granted, it seems that Arik has been paying off the reviewers with large crates full of bananas, but still, this level of praise is fairly rare.
 
New Dev File: Enemy Healthbar
Posted by redink1 on Saturday February 17th, at 08:24 AM
Mr. magicman has released Enemy Healthbar v1.00. This super-cool script will add a floating healthbar above enemies, and it is super-easy to use.
 
Updated D-Mod: Dink Goes Hunting v1.02
Posted by redink1 on Tuesday February 20th, at 09:55 PM
Erwin has updated Dink Goes Hunting to v1.02. This new version just fixes some spelling, grammar, flaws, and bugs. And there are now quite a few spiffy screenshots, which reveal some pretty nice scenery.
 
Updated Dev File: Enemy Healthbar v1.01
Posted by redink1 on Tuesday February 20th, at 09:58 PM
Sir rabidwolf9 has added more healthbar graphics to magicman's Enemy Healthbar, and thus we now have v1.01. I also took the initiative to fix a minor bug (so Dink cannot hit the healthbars) and to add a spiffy title screen.
 
Updated Dev File: WinDinkEdit Plus 1.2
Posted by redink1 on Tuesday February 20th, at 10:03 PM
Gamehampe has updated his terrific WinDinkEdit Plus to v1.2. This update fixes a few bugs and increases performance a little bit. For the full details, check out the release notes.