funeral quest
i found out that seth released the server software for free earlier this year since the official thing died.
so if anyone wants to play the most accurate business simulator in existence (disregard people for maximum profit), i got it goin
http://73.48.139.17/
i got no dedicated domain, so that's just straight up the router. don't hack me
maybe we can do some kind of contest or something and the winner gets a casket with dink's mom in it or something.
so if anyone wants to play the most accurate business simulator in existence (disregard people for maximum profit), i got it goin
http://73.48.139.17/
i got no dedicated domain, so that's just straight up the router. don't hack me
maybe we can do some kind of contest or something and the winner gets a casket with dink's mom in it or something.
nevermind, it doesn't work anymore.
not like anyone gives a shit about anything here anymore.
not like anyone gives a shit about anything here anymore.
I was unable to get that URL to work when I tried it.
I assumed that you took it offline.
I assumed that you took it offline.
yeah it broke for no reason so im not even running it now.
yeah it broke for no reason
They probably reassigned your IP address. It's usually modified in some time period... 1 week, 2 weeks, a month. I dunno
They probably reassigned your IP address. It's usually modified in some time period... 1 week, 2 weeks, a month. I dunno
Most commonly (I'd say) your IP address is likely to be different every time you log on.
wouldn't surprise me if i went from static to not since the internet in this country is as big a cruel joke as the rest of the country.
Most commonly (I'd say) your IP address is likely to be different every time you log on.
IP address of the PC, yes. Router IP address is changed by the service provider from time to time.
IP address of the PC, yes. Router IP address is changed by the service provider from time to time.
IP address of the PC, yes. Router IP address is changed by the service provider from time to time.
Actually, the IP address of the PC behind the router might remain fairly static, or change every time the PC connects to it, depending on the router.
Also, your public ip address (that of the router you use that is "visible" to other computers and routers on the network) may be static, but it can change so that your ISP can share a limited number of addresses it owns among it's customers. But, this depends on the ISP. Some may keep your public ip address static, while most change it. Some ISPs have multiple layers of routers between your PC and the open Internet. Most ISPs charge extra money to give you a truly unchanging IP address.
Actually, the IP address of the PC behind the router might remain fairly static, or change every time the PC connects to it, depending on the router.
Also, your public ip address (that of the router you use that is "visible" to other computers and routers on the network) may be static, but it can change so that your ISP can share a limited number of addresses it owns among it's customers. But, this depends on the ISP. Some may keep your public ip address static, while most change it. Some ISPs have multiple layers of routers between your PC and the open Internet. Most ISPs charge extra money to give you a truly unchanging IP address.
October 16th, 07:10 AM

Rafa-Covil
Hi everyone! I know this is an old thread, but I’m hoping some former Funeral Quest players are still around.
I started working on a game inspired by Funeral Quest during the pandemic. I wanted to bring back that experience of running a funeral business, making a few decisions each day, and competing with other players over a season.
This has been a long-term personal project, with more than a year of work invested in it. One of my biggest obstacles was the artwork: I couldn’t create all the graphics I needed on my own, and the project stalled. When generative AI tools became widely available, I was able to return to it and create some of the missing artwork, which helped me finally bring the game together.
I want to be upfront about that: some of the graphics are AI-generated, though not all of them. This wasn’t a game produced overnight from a single prompt. If the use of AI-generated artwork makes a game unsuitable for you, this probably won’t be a good fit, and that’s fine. I’d rather make that clear before anyone spends time on the test.
The game is called Coffin Empire. It has its own mechanics, but the short daily sessions and competition across a season are central to its design. That’s why I’m specifically looking for people who played Funeral Quest and enjoyed that rhythm.
I’m putting together a small private Android playtest for a full 21-day season. Early sessions can take a little over 10 minutes a day, growing to around 20–30 minutes as more activities become available. The game is available in English, and installation is through Google Play’s closed testing system, not an APK sent directly to you.
I’d love feedback on the decisions, pacing, balance, interactions between players, and anything that feels unclear or doesn’t work properly. Informal feedback is welcome; there’s no need for a formal review or public coverage.
Did anyone here play Funeral Quest, and would you be interested in trying it? Feel free to reply here. I’d also love to hear which server you used to play on.
Rafael
Covil dos Magos
I started working on a game inspired by Funeral Quest during the pandemic. I wanted to bring back that experience of running a funeral business, making a few decisions each day, and competing with other players over a season.
This has been a long-term personal project, with more than a year of work invested in it. One of my biggest obstacles was the artwork: I couldn’t create all the graphics I needed on my own, and the project stalled. When generative AI tools became widely available, I was able to return to it and create some of the missing artwork, which helped me finally bring the game together.
I want to be upfront about that: some of the graphics are AI-generated, though not all of them. This wasn’t a game produced overnight from a single prompt. If the use of AI-generated artwork makes a game unsuitable for you, this probably won’t be a good fit, and that’s fine. I’d rather make that clear before anyone spends time on the test.
The game is called Coffin Empire. It has its own mechanics, but the short daily sessions and competition across a season are central to its design. That’s why I’m specifically looking for people who played Funeral Quest and enjoyed that rhythm.
I’m putting together a small private Android playtest for a full 21-day season. Early sessions can take a little over 10 minutes a day, growing to around 20–30 minutes as more activities become available. The game is available in English, and installation is through Google Play’s closed testing system, not an APK sent directly to you.
I’d love feedback on the decisions, pacing, balance, interactions between players, and anything that feels unclear or doesn’t work properly. Informal feedback is welcome; there’s no need for a formal review or public coverage.
Did anyone here play Funeral Quest, and would you be interested in trying it? Feel free to reply here. I’d also love to hear which server you used to play on.
Rafael
Covil dos Magos












