Paul's Profile
I just had an idea for a file we should try and put together that would break two of the submition rules. It's his own fault though, it was his hard.dat rewrite that gave me the idea. Okay, what am I talking about?
I think we should have a "DMod Author's Toolkit", something we could point new d-mod authors to and say, "Just get that and you're in business." The two rules it breaks of course are "variation of skeleton (since that would be part of it) and "packs", but in this case I think it's work making an exception.
What exactly it should include I'm not sure though, a skelaton (including the new hard tiles) would certainly be the most important part but documentation would also be a big part. Improved dinkc.txt should be in there, perhaps a tutorial of some kind, and some script samples for common tasks. Can anyone think of any other "must have" author files? How about the dinkc editors, I learned without having them available and now don't find them useful, but are any of them good ennough that all new authors should have them? Any other ideas? Objections?
I think we should have a "DMod Author's Toolkit", something we could point new d-mod authors to and say, "Just get that and you're in business." The two rules it breaks of course are "variation of skeleton (since that would be part of it) and "packs", but in this case I think it's work making an exception.
What exactly it should include I'm not sure though, a skelaton (including the new hard tiles) would certainly be the most important part but documentation would also be a big part. Improved dinkc.txt should be in there, perhaps a tutorial of some kind, and some script samples for common tasks. Can anyone think of any other "must have" author files? How about the dinkc editors, I learned without having them available and now don't find them useful, but are any of them good ennough that all new authors should have them? Any other ideas? Objections?
Paul has released 16 files
Title | Category | Avg | Updated |
---|---|---|---|
Mayhem | D-Mod, Romp | ![]() | October 17th, 2014 |
PlayThis | Miscellaneous, Frontend | ![]() | August 14th, 2012 |
INIclean | Development, Utility | ![]() | August 12th, 2012 |
DinkC Auto-Indenter | Development, Utility | ![]() | August 12th, 2012 |
Dink Gets Bored | D-Mod, Romp, Unfinished | ![]() | July 28th, 2012 |
Pilgrim's Quest Cheat | Add-On, Cheat | ![]() | December 14th, 2011 |
Lyna's Story | D-Mod, Quest | ![]() | February 26th, 2006 |
Triangle Mover | D-Mod, Miscellaneous | ![]() | February 8th, 2004 |
Simple Dink Spell | Development, Utility | ![]() | November 9th, 2003 |
Enemy Shoot Deluxe | Development | ![]() | September 18th, 2002 |
Sprite Replacer | Development, Utility | ![]() | July 28th, 2002 |
DinkEdit Skin 1 | Development | ![]() | January 12th, 2002 |
Catacombs (The) | D-Mod, Quest | ![]() | April 26th, 2000 |
Hardness Help | Development, Tutorial | ![]() | February 3rd, 2000 |
Crosslink | D-Mod, Demo | ![]() | December 24th, 1999 |
Mapnuke for Windows | Development, Utility | ![]() | January 1st, 1990 |
Paul has written 6 reviews
Title | File | Type | Score | Date |
---|---|---|---|---|
The Best D-Mod I've Played in a Long Time | Cloud Castle 2: Scarab | Normal | ![]() | December 27th, 2004 |
This is a Short D-Mod | Kill Murdoock!!! | Normal | ![]() | March 23rd, 2004 |
Okay | Bloop the Fish | Normal | ![]() | December 28th, 2002 |
I Give This a 8 | Item Icons Pack | Normal | ![]() | October 1st, 2002 |
Now That the Bugs Are Taken Care of in V1 | Cloud Castle | Normal | ![]() | April 21st, 2002 |
This is Great | Ultimate Cheat | Normal | ![]() | January 17th, 2002 |