GOKUSSJ6's Profile
I'm a 23 years old Polish man.I played Dink Smallwood for the 1st time since 1999.
D-Mod that i'm currently making: It's A Secret To Everybody
Link with useful sites with MIDIs
My YouTube Profile
D-Mod that i'm currently making: It's A Secret To Everybody
Link with useful sites with MIDIs
My YouTube Profile
Ok now i have a REALLY big problem.I made this script:
void talk(void)
{
if (&sseller == 0)
{
freeze(1);
say_stop("`5Ohhh i'm so sick", ¤t_sprite);
say_stop("Hey are you ok?", 1);
say_stop("`5Yeah...I'm just so sick", ¤t_sprite);
wait(500);
say_stop("`5Could you get a elixir for me?I'll give you something.", ¤t_sprite);
say_stop("Ok i'll help you.", 1);
say_stop("`5Thank you.", ¤t_sprite);
}
&sseller = 1
}
if (&sseller == 1)
{
freeze(1);
say_stop("`5 Do you have a elixir for me?", ¤t_sprite);
say_stop("Nope.", 1);
say_stop("`5Then go...please i have a family and i don't want to die.", ¤t_sprite);
unfreeze(1);
}
if (&sseller == 2)
{
freeze(1);
say_stop("`5Here's your elixir.", 1);
kill_item("item_ELI")
say_stop("`5*gulg*gulg*gulg*", ¤t_sprite);
int &myx = sp_x(1,-1);
int &myy = sp_y(1,-1);
&myy -= 60;
int &mcrap = create_sprite(&myx, &myy, 6, 169, 1);
sp_seq(&mcrap, 169);
sp_script(&mcrap, "shrink");
&myy -= 30;
&myx -= 30;
int &dcrap = create_sprite(&myx, &myy, 6, 169, 3);
sp_seq(&dcrap, 169);
sp_frame(&dcrap, 3);
sp_script(&dcrap, "shrink");
&myy += 10;
&myx += 60;
int &rcrap = create_sprite(&myx, &myy, 6, 169, 6);
sp_script(&rcrap, "shrink");
sp_seq(&rcrap, 169);
sp_frame(&rcrap, 6);
sp_nodraw(¤t_sprite, 1)
int &seller = create_sprite(465, 250, 16, 413, 1);
freeze(&seller)
sp_dir(1, 7)
wait(500);
say_stop("`5Whoah!Thanks bud.Now i feel better", &seller);
say_stop("`5Here's your reward", &seller);
add_item("item-sw1",438, 7);
say_stop("Thanks.", 1);
sp_script("hseller")
&sseller = 3
unfreeze(1);
unfreeze(&seller);
}
and when NPC ends saying in "if(&sseller = 0)"he starts to saying on "if (&sseller == 1)"and when it ends the windows crashed!
void talk(void)
{
if (&sseller == 0)
{
freeze(1);
say_stop("`5Ohhh i'm so sick", ¤t_sprite);
say_stop("Hey are you ok?", 1);
say_stop("`5Yeah...I'm just so sick", ¤t_sprite);
wait(500);
say_stop("`5Could you get a elixir for me?I'll give you something.", ¤t_sprite);
say_stop("Ok i'll help you.", 1);
say_stop("`5Thank you.", ¤t_sprite);
}
&sseller = 1
}
if (&sseller == 1)
{
freeze(1);
say_stop("`5 Do you have a elixir for me?", ¤t_sprite);
say_stop("Nope.", 1);
say_stop("`5Then go...please i have a family and i don't want to die.", ¤t_sprite);
unfreeze(1);
}
if (&sseller == 2)
{
freeze(1);
say_stop("`5Here's your elixir.", 1);
kill_item("item_ELI")
say_stop("`5*gulg*gulg*gulg*", ¤t_sprite);
int &myx = sp_x(1,-1);
int &myy = sp_y(1,-1);
&myy -= 60;
int &mcrap = create_sprite(&myx, &myy, 6, 169, 1);
sp_seq(&mcrap, 169);
sp_script(&mcrap, "shrink");
&myy -= 30;
&myx -= 30;
int &dcrap = create_sprite(&myx, &myy, 6, 169, 3);
sp_seq(&dcrap, 169);
sp_frame(&dcrap, 3);
sp_script(&dcrap, "shrink");
&myy += 10;
&myx += 60;
int &rcrap = create_sprite(&myx, &myy, 6, 169, 6);
sp_script(&rcrap, "shrink");
sp_seq(&rcrap, 169);
sp_frame(&rcrap, 6);
sp_nodraw(¤t_sprite, 1)
int &seller = create_sprite(465, 250, 16, 413, 1);
freeze(&seller)
sp_dir(1, 7)
wait(500);
say_stop("`5Whoah!Thanks bud.Now i feel better", &seller);
say_stop("`5Here's your reward", &seller);
add_item("item-sw1",438, 7);
say_stop("Thanks.", 1);
sp_script("hseller")
&sseller = 3
unfreeze(1);
unfreeze(&seller);
}
and when NPC ends saying in "if(&sseller = 0)"he starts to saying on "if (&sseller == 1)"and when it ends the windows crashed!
GOKUSSJ6 has released 10 files
Title | Category | Avg | Updated |
---|---|---|---|
Dink Hotel (The) | D-Mod, Romp | ![]() | April 2nd, 2019 |
Patch for Victim of Life 1.2 | Miscellaneous, Add-On | N/A | June 20th, 2009 |
Trapped | D-Mod, Romp | ![]() | September 1st, 2007 |
Mountain Darklands Tile | Development, Graphics | ![]() | July 23rd, 2007 |
Legend of the Dink III (The) - The Fall of Imperial Seth | D-Mod, Demo | ![]() | July 12th, 2007 |
Legend of the Dink Special Edition (The) - Rand's Quest for Axe | D-Mod, Romp | ![]() | June 27th, 2007 |
Legend of the Dink II (The) - The Ancient Book | D-Mod, Quest | ![]() | June 20th, 2007 |
Legend of the Dink (The) - The Beginning | D-Mod, Romp | ![]() | May 24th, 2007 |
Wooden Status Bar | Development, Graphics | ![]() | April 26th, 2007 |
GOKUSSJ6 Graphic Pack I | Development, Graphics | ![]() | January 14th, 2007 |
GOKUSSJ6 has written 13 reviews
Title | File | Type | Score | Date |
---|---|---|---|---|
New kickass graphics made by Endy | King and Company | Normal | ![]() | August 31st, 2008 |
Dink with Shovel | Dink with Shovel | Normal | ![]() | July 7th, 2008 |
What the Hell? | Project A.N.Y. | Normal | ![]() | January 1st, 2008 |
What a piece of shoot... | Happy Sunshine Land | Normal | ![]() | October 21st, 2007 |
Very nice! | Video Tutorial: Warps | Normal | ![]() | June 21st, 2007 |
WTF? | Honor of the Cast: The Honor's Time | Normal | ![]() | April 5th, 2007 |
Story: | Scary Beast (The) | Normal | ![]() | December 30th, 2006 |
This is My Favourite D-Mod | Stone of Balance | Normal | ![]() | December 26th, 2006 |
Story: | Ex-Peppermint | Normal | ![]() | December 20th, 2006 |
Island of Hell D-Mod: | Island of Hell | Normal | ![]() | December 18th, 2006 |
Oh My the Shortest And Retardest D-Mod Ever | ABCDEFGHIJKLMNOPQRSTUVWXYZ | Normal | ![]() | December 9th, 2006 |
This is My First Review So Let's Go: | Call to Greatness | Normal | ![]() | December 8th, 2006 |
A Very Dink Christmas: | Very Dink Christmas (A) | Normal | ![]() | December 8th, 2006 |
GOKUSSJ6 has taken 6 screenshots
Screenshot | File | Date |
---|---|---|
![]() |
Legend of the Dink II (The) - The Ancient Book | December 23rd, 2007 |
![]() |
Legend of the Dink II (The) - The Ancient Book | December 23rd, 2007 |
![]() |
Legend of the Dink II (The) - The Ancient Book | December 23rd, 2007 |
![]() |
Legend of the Dink II (The) - The Ancient Book | December 23rd, 2007 |
![]() |
Legend of the Dink II (The) - The Ancient Book | December 23rd, 2007 |
![]() |
Legend of the Dink II (The) - The Ancient Book | December 23rd, 2007 |