Reply to Re: bugs introduced by v1.08 and some stuff that probably should be in the help file
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I added those to my TODO list for FreeDink
I'm not sure we can so much "fix" the existing DinkC engine without further breakage in existing D-Mods. I'm thinking of leaving the current DinkC engine untouched, and implement a new, similar and fixed script engine with a different file extension.
I'm not sure we can so much "fix" the existing DinkC engine without further breakage in existing D-Mods. I'm thinking of leaving the current DinkC engine untouched, and implement a new, similar and fixed script engine with a different file extension.