The Dink Network

Reply to a few questions...

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
January 26th 2008, 12:06 AM
burntree.gif
Fireball5
Peasant He/Him Australia
Let me heat that up for you... 
i have just been wondering...

1. are there any swimming graphics for dink?
2. is it possible (with experience) to edit the dink engine so that during debugging you could see what part of the script is being executed? or maybe a stand-alone application that acts as a debugging dink emulator that can play certain parts of a dmod and show the user what is going on? or maybe creating error messages showing what is wrong during testing?