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January 4th 2003, 10:56 AM
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Paul
Peasant He/Him United States
 
: I wanna make dink walk to somebody and then automaticly attack him once! NOTE: Freeze(1); is active, so I wanna have:

: void main(void)

: {

: //Dink moves too sprite

: attack command

: //dink moves back to original place, I know the move commands, but what is the attack command?>

: Is it possible?

Can't you just basically copy the code out of use() on a weapon script?