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June 13th 2007, 01:55 AM
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DinkDude95
Peasant He/Him Australia
The guy with the cute D-Mod. 
A good game takes time. Lots of time. So if this is going to be good, I'll spend a lot of time on each and every aspect of the game. Doing it really isn't that hard though. You'd have to have a sponge for a brain to stuff it up. All you have to do is make a script and do:

int &randy = random(2, 1);

if (&result == 1
{
int &bonca = create_sprite(x, y, brain, seq, frame);
sp_base_walk(&bonca, seq);
sp_speed(&bonca, #);
sp_script(&bonca, "script");
}

if (&result == 2)
{

}

Then attach it to each screen you want a bonca to possibly appear on.

Would it actually work if you put nothing in a if statement? Or would the whole game just crash?