Reply to Re: Attaching scripts to sprite numbers
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Here is how to do it.
Lets say you wana attach a script called temp.c to a sprite.
DinkEdit:
Pick up the sprite a hit shift-5 and type 'temp' (not temp.c) in the box, hit enter, DONE
WinDinkEdit:
Go into the sprite properties and just type 'temp' in the box next to the word script.
Lets say you wana attach a script called temp.c to a sprite.
DinkEdit:
Pick up the sprite a hit shift-5 and type 'temp' (not temp.c) in the box, hit enter, DONE
WinDinkEdit:
Go into the sprite properties and just type 'temp' in the box next to the word script.






