Reply to Scripting errors
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It should be obvious by now that scripting is not my high point.
my main problem has been with this script:
dragon.c
...
void die( void )
{
screenlock(0);
freeze(1);
say_stop("blahblahblah.", 1);
wait(500);
say_stop("blah", 1);
say_stop("blahblah", 1);
&story = 20;
script_attach(1000);
fade_down();
&player_map = 336;
sp_x (1, 407);
sp_y (1, 195);
load_screen();
draw_screen();
fade_up();
wait(500);
say_stop("blahblahblahblahblah.", 1);
unfreeze(1);
}
I'm sure this is easy enough to repair...
but I'm still not quite sure what the problem is.
Any advice + suggestions + help would be useful.
my main problem has been with this script:
dragon.c
...
void die( void )
{
screenlock(0);
freeze(1);
say_stop("blahblahblah.", 1);
wait(500);
say_stop("blah", 1);
say_stop("blahblah", 1);
&story = 20;
script_attach(1000);
fade_down();
&player_map = 336;
sp_x (1, 407);
sp_y (1, 195);
load_screen();
draw_screen();
fade_up();
wait(500);
say_stop("blahblahblahblahblah.", 1);
unfreeze(1);
}
I'm sure this is easy enough to repair...
but I'm still not quite sure what the problem is.
Any advice + suggestions + help would be useful.







