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December 8th 2002, 05:00 PM
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Paul
Peasant He/Him United States
 
: what about a big nasty strong slayer as familiar?

: Make the game very hard to beat and the only thing you must do is to make sure you stay alive : let your huge indestructible slayer do all the work for you !!! ofcourse the game has to be very tactical 'cause otherwise it would be silly and boring !!!

: think about it !!!

That's not a very good idea IMHO, but you bring up a good point.

Should the familiar be killable, or will you just assume it's too small and quick, stays our of the way, or whatever and make it unhitable.