Reply to set_frame_special
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I was working on a script to make a bow shoot like any other thing (no slow drawback) and I came across a problem. In order to make it fire without the "attack" sequence hit an enemy for your strength, you'd have to change the set_special_frame(s) to '0'. I did this in the armmovie procedure and everything worked fine as far as I could tell. In extensive testing, I found out that moving across screens, usually 3 or 4, would reset the set_frame_special or something and the sequence would hurt things. I tested this by commenting out the lines where it created the arrow. I came up with a solution of changing the base of the attack sequences and it'll work fine, but I would just like to know why that happened.






