The Dink Network

Reply to set_frame_special

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
August 20th 2006, 10:04 AM
slayer.gif
rabidwolf9
Peasant He/Him United States
twitch.tv/rabidwolf9 
I was working on a script to make a bow shoot like any other thing (no slow drawback) and I came across a problem. In order to make it fire without the "attack" sequence hit an enemy for your strength, you'd have to change the set_special_frame(s) to '0'. I did this in the armmovie procedure and everything worked fine as far as I could tell. In extensive testing, I found out that moving across screens, usually 3 or 4, would reset the set_frame_special or something and the sequence would hurt things. I tested this by commenting out the lines where it created the arrow. I came up with a solution of changing the base of the attack sequences and it'll work fine, but I would just like to know why that happened.