Reply to Re: Using the Quake2 engine to develop an RPG game
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July 23rd 2006, 05:27 AM

Ace
Why is it when I say I want a 3D RPG, they think of games like Striker mentioned? I think there should be a a different type of game. To describe it, think of Zelda... notice how it is top view? You can not see your character up close, you can not zoom, and you can not rotate the screen. This is exsctly how I want Quake2 to be done, but the obvious is it is 3D, but still have the same view as Zelda has.





