Reply to Re: How to install graphics from graphics packs?
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Not at all.
The thing that tells dink that a monster is a monster is indeed it's brain. A monster brain should be 9 or 10. Also for a monster to move, you should set his speed(by default is 0, so he can't move). Another thing that should be set it's his base_walk, that tells the engine which graphic to load when the monster moves.
As for other things... hmmm... why don't you check a monster script, like "en-bonc.c"? It's much more explicit than I can be.
The thing that tells dink that a monster is a monster is indeed it's brain. A monster brain should be 9 or 10. Also for a monster to move, you should set his speed(by default is 0, so he can't move). Another thing that should be set it's his base_walk, that tells the engine which graphic to load when the monster moves.
As for other things... hmmm... why don't you check a monster script, like "en-bonc.c"? It's much more explicit than I can be.