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Reply to Re: Kill them all! Help me out

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March 20th 2006, 05:13 PM
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rabidwolf9
Peasant He/Him United States
twitch.tv/rabidwolf9 
This should work...

//sample

int &sprite = 0;

getsprite:
wait(1);
&sprite = get_next_sprite_with_this_brain(9, 0, &sprite);
if (&sprite > 0)
{
int &junk = is_script_attached(&sprite);
if (&junk > 0)
{
sp_kill(&sprite, 1);
//or the hurt thing might work well too
}

&sprite += 1;
goto getsprite;
}