Reply to Re: Summoning
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I figured out the problem...
&summon = create_sprite(&mholdx, mholdy, 9, 823, 1);
needed to be
&summon = create_sprite(&mholdx, &mholdy, 9, 823, 1);
that y coordinate made him shift to the corner. I'm almost finished with this thing so I'll keep everyone posted on it's progress.
&summon = create_sprite(&mholdx, mholdy, 9, 823, 1);
needed to be
&summon = create_sprite(&mholdx, &mholdy, 9, 823, 1);
that y coordinate made him shift to the corner. I'm almost finished with this thing so I'll keep everyone posted on it's progress.