The Dink Network

Reply to Re: trigger

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
August 25th 2005, 02:18 PM
knightg.gif
cypry
Peasant He/Him Romania
Chop your own wood, and it will warm you twice. 
It would be pretty cool if you could make enemies react when Dink uses a weapon. So they could jump back when he attacks or something.

I remember in Cast Awkening, that the zombies teleported when you hit them, or cast a spell on them. I don't know, but I think the enemy should have something in the hit procedure, that should make them jump back. Maybe "move" should work.