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It would be pretty cool if you could make enemies react when Dink uses a weapon. So they could jump back when he attacks or something.
I remember in Cast Awkening, that the zombies teleported when you hit them, or cast a spell on them. I don't know, but I think the enemy should have something in the hit procedure, that should make them jump back. Maybe "move" should work.
I remember in Cast Awkening, that the zombies teleported when you hit them, or cast a spell on them. I don't know, but I think the enemy should have something in the hit procedure, that should make them jump back. Maybe "move" should work.