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January 4th 2005, 06:56 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
I HATED Cloud Castle 2 by the time it was finished. Why? Because there was far too much detail in it, and it begun to take over my life.

The original was much more enjoyable to create, as I was simply messing about (The cut-scene where you first meet Alessa was the first cut-scene I EVER made) with the engine, and it slowly formed into a d-mod. I didn't plan for great detail, and didn't put great detail in. Of course there were greater, bigger ideas for the plot... but I knew that I couldn't show them properly.
So we (my brother and I) sort of stumbled upon the notion of a trilogy. One large romp, one large quest.. and guess what the 3rd will be?

If you play through the 2 d-mods, you will easily be able to see how we learnt from our mistakes. The reviews of the original had a huge impact on us, and we took that on board, trying to improve on the points that were highlighted -- Where we had gone wrong (difficulty, obscurity) and where we seemed to have impressed (the humour, and the "doing things a bit differently").

And see how much better the 2nd d-mod is. So maybe you could break your huge epic into smaller chunks, getting bigger as they go along, and you get more skilled in DinkC. Or Talon, of whatever it will be called.

Man, I LOVE talking about my d-mods.