Reply to Re: map
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Don't know if this will help, but what about using visions ?
Like for the inside of the houses, you could maybe use the same screen lots of times, but change the vision based on from which screen people entered the house ?
That may save some map space.
Like for the inside of the houses, you could maybe use the same screen lots of times, but change the vision based on from which screen people entered the house ?
That may save some map space.






