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February 9th 2004, 03:35 PM
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Paul
Peasant He/Him United States
 
That restarting level 29 thing is a bug. The code dealing with winning was one of the last things I added. I must have added the bug too. I'll try and track it down, I seem to recall that part was confusing.

Edit to Add:
Found it, near the end of Next.c,
if (&player_map < &NUMLEVS)
should be
if (&player_map <= &NUMLEVS)
(In case anyone want to fix it themselves for now.