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August 20th 2002, 08:54 AM
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Kyle
Peasant He/Him Belgium
 
: : I'm having a problem with the graphics in Legend's Tale. So far, there aren't many SPRITE_INFO lines yet, but it seems that adding just one extra line screws up a couple of things. For instance, when using create_sprite the spite doesn't appear on the screen, untill it has to do something, like moving, changing seq, etc...

: : The graphics are still in .bmp, not .ff.

: : Has anyone else encountered the same problem? And if so, maybe even found a solution?

: That doesn't quite sound like a SET_SPRITE_INFO related bug. You might try using preload_seq if you allready.

It must be SET_SPRITE_INFO related, because of the following :

I added 3 SPRITE_INFO lines. That's when the create_sprite didn't work properly. However, when I delete these lines, it works just fine. Don't get me wrong, the sprite does EXIST since you can make him talk, but his seqeunce won't appear and the say-lines are not in the right place.