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I'm having a problem with the graphics in Legend's Tale. So far, there aren't many SPRITE_INFO lines yet, but it seems that adding just one extra line screws up a couple of things. For instance, when using create_sprite the spite doesn't appear on the screen, untill it has to do something, like moving, changing seq, etc...
The graphics are still in .bmp, not .ff.
Has anyone else encountered the same problem? And if so, maybe even found a solution?
The graphics are still in .bmp, not .ff.
Has anyone else encountered the same problem? And if so, maybe even found a solution?






