Reply to Re: Development jam: Modify the main game!
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"For example Sharp could not take scripts from "Forest of Dangers" and place them in the Murkwood Forest."
For the sake of concise calrification. Are you saying that you cannot include any resources that have already been released on the DN in the contest Dmod.
For instance, what about development files as an addition to whatever is in your dmod, but the development file is not the main focus(basically using assets already available on the DN to enhance your Dmod, as long as you have done your own original work as the main focus of your entry). E.g, thenewguys script fixes which fix weapon delays and such. Stuff like that's allowed right? (I myself, add that to all my own Dmods). And for instance, I wouldn't be against someone taking my pushandpull and plonking it in their entry either, as an example. Is stuff like this allowed?
For the sake of concise calrification. Are you saying that you cannot include any resources that have already been released on the DN in the contest Dmod.
For instance, what about development files as an addition to whatever is in your dmod, but the development file is not the main focus(basically using assets already available on the DN to enhance your Dmod, as long as you have done your own original work as the main focus of your entry). E.g, thenewguys script fixes which fix weapon delays and such. Stuff like that's allowed right? (I myself, add that to all my own Dmods). And for instance, I wouldn't be against someone taking my pushandpull and plonking it in their entry either, as an example. Is stuff like this allowed?