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Reply to Re: New Dev File: Off-Handed Shield

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August 25th 2023, 01:55 PM
pq_knight.gif
ExDeathevn
Peasant He/Him New Zealand rumble
"Skinny Legend" 
At this current time I am not planning to make additional shield graphics; Painstakingly editing each Dink sprite frame-by-frame to add a shield to idle, walk and sword variations is a lot of work pixel-by-pixel, at least the way I was doing it. So a Tower shield is definitely out of the question, at least for now.

The idea behind the different shields at present is a reduced defense bonus to compensate for a faster recharge time on the manually active defensive ability for the buckler, while a slower recharge and higher defense on the kite shield.

If I were to add anything new, it would be something like a Thorns effect (enemies take minor damage when they hit you with a melee attack). Both existing shields have their uses; Custom inventory icons can always be made and used at your discretion without adding to the existing Dink sprites if you wish to add more variety though.