Reply to Re: WDED V2.5.7.8 bufix!
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I *think* I found and fixed the issue...
A buffer used for a file path in Sequence.cpp was only 100 bytes long and was causing a nasty crash... https://gitlab.com/drone1400/wdep2/-/commit/90e450348baf847b623eb044c8e9c1961491bb0c
It seems it caused the editor to crash in such a way that the stack walker would not even go in effect...
Also, I tested it out and this bug affects RW's WDE V2.5 too that's up on TDN, so if anyone is using that, beware of long installation path names!
The weird thing is, I don't know how Josko managed to get too far in editing in the first place, as this would have caused a crash as soon as the editor tried to access a dir.ff file in a path longer than 100 characters xD
Edit: I removed the links from previous versions in the first post as they were all affected and thus are unsuitable for use.
A buffer used for a file path in Sequence.cpp was only 100 bytes long and was causing a nasty crash... https://gitlab.com/drone1400/wdep2/-/commit/90e450348baf847b623eb044c8e9c1961491bb0c
It seems it caused the editor to crash in such a way that the stack walker would not even go in effect...
Also, I tested it out and this bug affects RW's WDE V2.5 too that's up on TDN, so if anyone is using that, beware of long installation path names!
The weird thing is, I don't know how Josko managed to get too far in editing in the first place, as this would have caused a crash as soon as the editor tried to access a dir.ff file in a path longer than 100 characters xD
Edit: I removed the links from previous versions in the first post as they were all affected and thus are unsuitable for use.