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November 9th 2019, 04:20 PM
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Herbie
Peasant He/Him Poland
 
Not necessarily a bug, but a general suggestion for the future projects you make. There is one thing that I absolutely hate in all of your dmods so far except the first part of the last quest: tons of messages when I am in the middle of the fight. An example: I am near the fire shrine, a scorpion attacked me (why to put a scorpion with a screen lock here?) and I got seriously poisoned. What does Dink do when I urgently need to use the anti-venom kit? Is thinking loudly that there is something that he should do here... and when I finally space out those messages and use the kit (another 4 messages to space out) Dink is almost dead. The other super-annoying thing is when Dink is being attacked by scorpions/pillbugs etc. and after stepping on a food he is thinking whether he should eat it or not? It only makes me avoid not only the enemies but also all types of food on the ground because all of them are making me freeze, but still take damage at the same time. I don't want to eat any food during the fight, I just want to be able to continue the fight without being disturbed!

After spending some time on the desert I get an impression that this area simply puts too much rush on the player making it impossible to actually enjoy the exploration of the game. I always like to check all the areas when I am playing, find all secrets and your dmod makes it impossible. Even if I use a kerchief and dropping all the gold Dink is still constantly losing health no matter if you change the area or not. So as I said you are in a constant rush: run (to proceed for as long distance as possible) - fight - avoid food - get hit - manage health - use anti-venom kit (4 times space pressed) - fight - run - run - run... AAARGH! Even according to Bear Grylls surviving on a desert isn't THAT hard. Or rather annoying.

And if you add the absolute lack of the save bots and limited amount of saves you can use...