Reply to Re: Dink RTS tech demo
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There is a problem in making Dink a real-time strategy- I can't seem to make the enemies attack your base when you leave the screen where your base is. When you leave that screen, EVERYTHING RESETS!! Aarghh! <whacks himself in the head with a rubber toy hammer>
So it might be a TBF (turn based fight) instead.
Well, any ideas to make it real-time?
So it might be a TBF (turn based fight) instead.
Well, any ideas to make it real-time?