The Dink Network

Reply to Re: Kerrek's Development Thread (Questions included)

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
July 23rd 2012, 07:19 AM
fairy.gif
Kerrek
Peasant He/Him United States
oao 
Eh, thanks.

To be honest it isn't that difficult as just adding simple bones to a model and moving them with keyframes from all 4 angles.

Anyways while Blender is being difficult I'm going to see to adding tiles to make the game more interesting.