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They are the map.
Map.dat = tiles, scripts, and hardness indexs.
DInk.dat = index to tell which screens are used and what their properties are (attached script, midi, ect)
Hard.dat = hard tile maps.
You can read all about them in a file I released called 'The Ultimate Dink File Format FAQ' it is a tad messy and I will probably re-write it some day.
Map.dat = tiles, scripts, and hardness indexs.
DInk.dat = index to tell which screens are used and what their properties are (attached script, midi, ect)
Hard.dat = hard tile maps.
You can read all about them in a file I released called 'The Ultimate Dink File Format FAQ' it is a tad messy and I will probably re-write it some day.