Reply to Re: New editor in the works!
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I have another suggestion. Crating sprites in scripts is a little time intensive, so I wonder if it would be possible to integrate sprite libraries with scripting. So, you could use a create_sprite() command and an optional pop up would be displayed that lets you select a sprite from the sprite library. After this, the scripting tool would generate the required lines to set the settings like health, defense, speed, ...
Same thing for player warps, simple cutscenes, ...
It already looks awesome, these things would just be amazing extras
Same thing for player warps, simple cutscenes, ...
It already looks awesome, these things would just be amazing extras