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July 29th 2010, 05:39 PM
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magicman
Peasant They/Them Netherlands duck
Mmmm, pizza. 
For scripted teleports, you need to load and draw the screen manually. And to avoid killing the script when changing screens, you need to script_attach(1000);

script_attach(1000);

&player_map = 304;
sp_x(1,383);
sp_y(1,318);

load_screen(304);
draw_screen();

// This is to actually stop the script, otherwise it stays loaded, and it'll eat resources.
kill_this_task();