Reply to Re: Screenlocking/Story
If you don't have an account, just leave the password field blank.
For scripted teleports, you need to load and draw the screen manually. And to avoid killing the script when changing screens, you need to script_attach(1000);
script_attach(1000); &player_map = 304; sp_x(1,383); sp_y(1,318); load_screen(304); draw_screen(); // This is to actually stop the script, otherwise it stays loaded, and it'll eat resources. kill_this_task();