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I need a script that does this:
I need screenlocks for two different screens that dissapear after all the pills on one screen are dead. After all the pillbugs in the farm (two different screens) are dead, Dink says "That's all of them!" and then the next part of the story can progress, making it so a certain sprite says something different. How do I do this?
I need screenlocks for two different screens that dissapear after all the pills on one screen are dead. After all the pillbugs in the farm (two different screens) are dead, Dink says "That's all of them!" and then the next part of the story can progress, making it so a certain sprite says something different. How do I do this?