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January 29th 2010, 05:50 PM
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EvilEarl
Peasant He/Him United States
In memory of Skull. 
I sympathize with you, when I'm working with Battle for Wesnoth, the markup language is simple and precise. When I look at a few Dink files or the scripts shown in "Dink Goes Boating" it looks like a jumbled mess. To someone with basic programming experience. I'll probably learn eventually (it took me 2 months and atleast 3 threads to learn WML, I give Dink scripting 1 year and 15 threads, but that's a rough estimate.)