The Dink Network

Reply to Re: Morrowind?

If you don't have an account, just leave the password field blank.
Username:
Password:
Subject:
Antispam: Enter Dink Smallwood's last name (surname) below.
Formatting: :) :( ;( :P ;) :D >( : :s :O evil cat blood
Bold font Italic font hyperlink Code tags
Message:
 
 
December 13th 2009, 07:46 PM
burntree.gif
Striker
Noble She/Her United States
Daniel, there are clowns. 
Oblivion:
+ Much better graphics, gameplay, and combat
+ Magic can actually be useful beyond simple utility spells
- Generic main plot and gameworld
+ Dark Brotherhood plot being pretty fun
- Dark Brotherhood basically being a bunch of cartoony badguys which really breaks from the shades-of-grey Elderscrolls tradition (the Morag Tong were much cooler and ambiguous)
+ Awesome traps
- Dungeons too big and uninteresting
- All enemies scale to your level
- Horse armor BS

Morrowind:
+ Much better storyline all around
- Crap combat and gameplay
+ Much more interesting and unique gameworld (even if it is mostly ashlands)
+ Enemies scale based on region, type, and level (like Fallout 3)
+ Dungeons are just the right size to keep you from getting bored (with a few epic crawls)
- Magic beyond utility spells like levitate is effectively useless