Reply to Re: Morrowind?
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Oblivion:
+ Much better graphics, gameplay, and combat
+ Magic can actually be useful beyond simple utility spells
- Generic main plot and gameworld
+ Dark Brotherhood plot being pretty fun
- Dark Brotherhood basically being a bunch of cartoony badguys which really breaks from the shades-of-grey Elderscrolls tradition (the Morag Tong were much cooler and ambiguous)
+ Awesome traps
- Dungeons too big and uninteresting
- All enemies scale to your level
- Horse armor BS
Morrowind:
+ Much better storyline all around
- Crap combat and gameplay
+ Much more interesting and unique gameworld (even if it is mostly ashlands)
+ Enemies scale based on region, type, and level (like Fallout 3)
+ Dungeons are just the right size to keep you from getting bored (with a few epic crawls)
- Magic beyond utility spells like levitate is effectively useless
+ Much better graphics, gameplay, and combat
+ Magic can actually be useful beyond simple utility spells
- Generic main plot and gameworld
+ Dark Brotherhood plot being pretty fun
- Dark Brotherhood basically being a bunch of cartoony badguys which really breaks from the shades-of-grey Elderscrolls tradition (the Morag Tong were much cooler and ambiguous)
+ Awesome traps
- Dungeons too big and uninteresting
- All enemies scale to your level
- Horse armor BS
Morrowind:
+ Much better storyline all around
- Crap combat and gameplay
+ Much more interesting and unique gameworld (even if it is mostly ashlands)
+ Enemies scale based on region, type, and level (like Fallout 3)
+ Dungeons are just the right size to keep you from getting bored (with a few epic crawls)
- Magic beyond utility spells like levitate is effectively useless