Reply to Re: 2 errors in one script, oh my.
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As you change the screen the script dies. That's why you don't see the fade_up(); it happens after the draw_screen(); command.
To fix this you need to make sure the script isn't attached to anything (so it doesn't die upon a screenchange). Just insert the line script_attach(1000); somewhere before the draw_screen(); command.
Same story (sort of) with the sound. You have this command: playsound(51,44000,0,1,0); This means that the sound is attached to a sprite (sprite 1). The sprite is killed when you change screens, so the sound is killed as well (I believe).
Just replace the command by playsound(51,44000,0,0,0); and you should be fine.
To fix this you need to make sure the script isn't attached to anything (so it doesn't die upon a screenchange). Just insert the line script_attach(1000); somewhere before the draw_screen(); command.
Same story (sort of) with the sound. You have this command: playsound(51,44000,0,1,0); This means that the sound is attached to a sprite (sprite 1). The sprite is killed when you change screens, so the sound is killed as well (I believe).
Just replace the command by playsound(51,44000,0,0,0); and you should be fine.






