The Dink Network

Fist Question

June 6th 2006, 09:00 PM
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Which script triggers the sound that occurs when Dink actually hits something with his fists? In item-fst.c it triggers the sound of Dink swinging (sound 8), but not the actual impact (sound 9). Can anyone shed some light on this? Any help would be greatly appreciated.
June 7th 2006, 01:51 AM
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metatarasal
Bard He/Him Netherlands
I object 
sp_attack_hit_sound(); is the command in item-fst that does that. This means every time Dink hits something a certain sound is played, thats how a sword's hitsound is different from a fist's sound.