New Video Tutorial: WinDinkedit Introduction
Ye ol' Simon Klaebe has released a video tutorial entitled WinDinkedit Introduction. It covers the basics of creating a D-Mod with WinDinkedit.
I liked it quite a bit, but I'm not sure why SimonK decided to use an obviously-fake Australian accent for all of the voice over.
I liked it quite a bit, but I'm not sure why SimonK decided to use an obviously-fake Australian accent for all of the voice over.
Cool, though I've alreadt downloaded it from SimonK's link. Oh, and that was quick. Man we have been getting a lot of files this month (6 to date) and it's not even half-way through yet. And I've got two more files that are near release. They should be ready in half a week to a week (maybe less). I just have to put them through some testing first. They are (in case anyone is interested, which I doubt): Treasury 2.0, which is a massive improvement over 1.1 and Bestiary 1.0 (a set of enemy scripts)?
nice, but you haven't thought about making perhaps, a D-mod...?
I am making a DMOD... it takes time... these things help to distract, or keep the interest level up... epics take time.
G'day! Time to bog in some ankle biters and a longneck and then chunder in the billabong, mate!
December 11th 2005, 11:17 PM
SirCabbage
I'm Australian and I dont know what half of what Striker just said means
G'day! Time to bog in some ankle biters and a longneck and then chunder in the billabong, mate!
Rough translation
Hello. Let's eat some children and drink an ale and then throw up in the lake, friend!
Rough translation
Hello. Let's eat some children and drink an ale and then throw up in the lake, friend!
I'm going to do a quest sized dmod, but I'm not sure what to do for it, except general plot ideas. So as SimonK said, I'm using these to keep up the intrest and so that I'm at least doing something. I'll probably start work on it soon.