The Dink Network

Matoya Part2 Topic!

July 14th 2004, 10:04 PM
slayer.gif
Astral
Peasant He/Him
 
Hi all!
I Made this new topic because the other one has become too big...

So, if you have subjection, bug report (for part1) or any other thing you want to say ...post it here!

Now for part2, I would need some kind of portal (a little like diablo1-2) for after you kill the slayers...
I dont know if it existe, so ill wait for your response!
(if not ...well it gonna be less cool)

The map for part1 and part2 togetter is pretty big(and pretty too lol)but it not finished!
Part2 map a this time is a little bigger then part1, so I think my romp will become a quest!

And for the update for part1 is on his way...(redink1 said sunday)

PS:Christiaan I made the music like that because in town, Pretty much all good rpg have happy music theme... and for the cavern (yochi/kirby theme) is ...well... stupid but it make the battle more funny!
Bonca land and final boss music are very good (for me anyway...)
July 15th 2004, 04:02 AM
fairy.gif
GlennGlenn
Peasant He/Him Norway
GlennGlenn doesn't want a custom title. 
you should fight the pillbugs in the cave, but i think it will be better to have a few more pillbugs (around 7 pillbugs) on each screen, but then they can be stronger if you know what i mean
A few pillbugs = Strong pillbugs
Many pillbugs = weak pillbugs
make them strong and not so many pillbugs because it gets boring to fight them
July 15th 2004, 11:01 AM
slayer.gif
Astral
Peasant He/Him
 
If I understand you correcly glenn,
you want me to remove the two screen full of pillbug and at the place put 6-7 stronger one?
I will think about it and if other poeple say like you! I will change it (I know that you cant make everyone happy lol)

And for the slim... are they alright?

-Astral
July 15th 2004, 11:34 AM
fairy.gif
glennglenn
Peasant He/Him Norway
GlennGlenn doesn't want a custom title. 
why do you know that?

the slimes where ok
July 15th 2004, 11:49 AM
slayer.gif
Astral
Peasant He/Him
 
why do you know that? -Glenn

are you talking about that I know I cant make everyone happy?
It because to make you happy, I have to change the pillbug but if someone like them like it was before, they wont be happy anymore...
(It just a stupid exemple...I dont think anyone can be unhappy for something like that lol)
July 15th 2004, 11:52 AM
fairy.gif
glennglenn
Peasant He/Him Norway
GlennGlenn doesn't want a custom title. 
you said that i cant make the other happy, is that because the way i am or because that i want you to make few less pillbugs?
July 15th 2004, 01:06 PM
slayer.gif
Astral
Peasant He/Him
 
Lol forget that!
it not because the way you are at all lol ill make another exemple more clear(I hope)

let see someone want simonk to remove all porn in all his game this will make some people happy but alot more unhappy you understand?

It the same for pillbug number lol
I just want to know if your the only one who think that way ok!(you understand now right?)
July 15th 2004, 01:17 PM
fairy.gif
glennglenn
Peasant He/Him Norway
GlennGlenn doesn't want a custom title. 
ah i see. we will see what will happen!
July 16th 2004, 04:16 AM
wizardb.gif
Kyle
Peasant He/Him Belgium
 
Glenn has a valid game design point. Having 2 screens with the same number of pillbugs obviously presents less variety than 1 screen with lots of pillbugs and another with less pillbugs that are somewhat stronger. It's a repetition issue, but when it's confined to only 2 screens I see no special need to change this.
July 16th 2004, 04:27 AM
spike.gif
lol, don't sound so "professional" when talking about whether Astral should have lots of weak pillbugs or a few strong pillbugs in an area of two screens... it looks funny.
July 16th 2004, 04:27 PM
slayer.gif
Astral
Peasant He/Him
 
I know, i think too that was a kind of stupid conversation, well I started it but...nevermind

-Astral