The Dink Network

Freezing and hardness bugs

Dink Hotel (The)

October 29th 2019, 03:02 PM
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Herbie
Peasant He/Him Poland
 
Haven't been here for a while... The first issue happens when you choose to not to burn a tree in front of the hotel, if you do it - the game freezes and you have to force-close the game.
Second thing: because of some hardness error - or maybe it was intended? - you cannot enter the bridge to the south leading to a small island with a duck and a note on the ground.
November 1st 2019, 09:41 PM
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Skurn
Peasant He/Him Equatorial Guinea duck bloop
can't flim flam the glim glam 
im not so sure that note has a script on it and im too lazy to check. but either way, the dmod jam was some kinda mystical wizardry that allowed us to log in and walk around, placing stuff and assigning scripts. so, map hardness editing wasn't a thing.
November 2nd 2019, 11:57 AM
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SlipDink
Peasant He/Him United States bloop rumble
2nd generation. No easy way to be free. 
@Herbie:
Haven't been here for a while... The first issue happens when you choose to not to burn a tree in front of the hotel, if you do it - the game freezes and you have to force-close the game.
Second thing: because of some hardness error - or maybe it was intended? - you cannot enter the bridge to the south leading to a small island with a duck and a note on the ground.

Well, it seems Skurn cannot resolve these matters. Perhaps one of these members of the DinkNetwork will eventually check into these issues ---> "forumlurker, june, toof, ExDeathEvn, Bluedy, redink1, Quiztis, yeoldetoast, rabidwolf9, Robj, Thenewguy, Sparrowhawk, GOKUSSJ6, RangerLord or scratcher. I hope that you were still able to "play through" the game.

Good luck!
November 2nd 2019, 01:19 PM
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Herbie
Peasant He/Him Poland
 
I actually found the missing thing today that made me proceed further in the game, but... to be honest everything just ended before it really started and it's... just disappointing.
November 3rd 2019, 12:27 PM
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Toof
Peasant He/Him
I disagree. 
Bare in mind that this wasn't intended to be a regular dmod. Just a bizzare experiment.