Kill enemies
When Sparrowhawks timer is down to zero, all enemies (brain 9) on screen will be killed. How do I execute this?
Just make a little loop that kills all the brain 9 sprites:
int &enemy;
loop:
&enemy = get_sprite_with_this_brain(9,1);
if (&enemy != 0)
{
sp_active(&enemy,0);
wait(1);
goto loop;
}
int &enemy;
loop:
&enemy = get_sprite_with_this_brain(9,1);
if (&enemy != 0)
{
sp_active(&enemy,0);
wait(1);
goto loop;
}








