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Arik's Profile

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Arik
Peasant He/Him
 
My name is Neil Troughton and I can't believe I keep doing this.

E-Mail maskofarik@yahoo.com
Private Message

2002-07-16 05:38:24
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Arik
Peasant He/Him
 
: : I've just been getting down to the bones of Nerux, and I'm beginning to feel like banging my head against the wall. Sure, it's all fun and games when you're creating interesting environments, but this is INSANE. Surely it can't take this much effort JUST TO MAKE THE BLOODY ROCK VANISH!?!

: : Spleen vented. Carry on.

: Did you figure it out?  I can think of a couple ways...

: Use visions, setting the rock to vision 1 and determining whether or not to view it in the base script.

: Or if you need to make the rock disappear in its own script, try using sp_hard(&current_sprite,1); draw_hard_map(); and sp_nodraw(&current_sprite,1);

Heh, actually I managed it about 5 minutes after I wrote this. It's still far too much effort for a fairly superfluous part of the game though. I ended up using sp_active(&current_sprite,0); in the end, although it meant I had to fiddle around with the script a bit so that the game would fade up and unfreeze afterwards. Funny how you can cram in one or two commands after deactivating the object, hmm?

I had bad experiences with visions - when making CC, the plan was to have all the slayers in the caves vanish when you killed the mother. Unfortunately, for some reason this crashed the comp every time, so we just left them in the end.

Arik has released 3 files

TitleCategoryAvgUpdated
Cloud Castle 2: ScarabD-Mod, EpicExceptional 9.6July 14th, 2014
I, Kara GuD-Mod, QuestExceptional 9.2July 4th, 2012
Cloud CastleD-Mod, QuestGood 8.5February 11th, 2007

Arik has written 14 reviews

TitleFileTypeScoreDate
Spoilers of a completely different game follow! ABCDEFGHIJKLMNOPQRSTUVWXYZFeaturedHorrible 0.1November 24th, 2009
The Major Question When it Came To Playing Idrtw Was One of Time - How Might Wesley's Auth... If Ducks Ruled the WorldFeaturedGood 8.5December 13th, 2006
It's a Real Shame That People (Including the Creator Friends Beyond 2: Branches of DestinyFeaturedGood 7.7March 24th, 2004
I Can't Help but Feel That the Description For This is Misleading Eternal Suicide Chapter Zero : Wasted LifeFeaturedExceptional 9.0March 9th, 2004
I Came To This D-Mod Rather Worried - Rather Than Be Impressed By the Short Time the D-Mod... Creeping Sands (The)FeaturedFair 6.3August 10th, 2002
The Description Claims That This Game is a Demo Back from the GraveNormalExceptional 9.0May 17th, 2002
I Feel My Original Review Was Barely a Review At All Friends Beyond 3: Legend of TenjinFeaturedGood 8.5May 5th, 2002
An Absolutely Tiny D-Mod Dink Smallwood in the Valley of the Talking TreesNormalGood 7.0April 30th, 2002
This is an Enjoyable D-Mod Quest for Arithia 2: The RozarusNormalFair 5.9April 30th, 2002
A Very Atmospheric D-Mod Quest for Arithia 3: Elemental PeaceNormalGood 7.0April 28th, 2002
To Be Entirely Honest Friends Beyond 1NormalGood 7.5April 28th, 2002
Now This is a D-Mod Worth the Download Time Lost in DinkNormalGood 8.0April 17th, 2002
This D-Mod is Played Out on a Horizontal Plane Tragic Death of Zink Smallwood (The)NormalFair 5.0April 15th, 2002
Utterly Fantastic Quest for Cheese (The)NormalExceptional 9.2December 14th, 2001