Back from the Grave
Description
| Released: | June 27th, 2001 |
|---|---|
| File Size: | 2.39 MB |
| Release Notes: | Demo v1.11 |
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Some dmods are innovative in very obvious ways, some are innovative in very subtle ways. This one is both...
Style: 9
Exceedingly well decorated and scripted, with a number of new graphics. In particular, the new Dink pics are awesome, especially the one for death. On the downside, the cutscenes are long and verbose. In general, there's way too much talking, although Dink's character has been well chiseled.
Gameplay: 9
The Forest of the Ancients is an exceptionaly well-made area (though it could stand having more stuff to do: I prefer the FIAT dungeons to it, for example), and the pillbug ghosts are very cool. Also, the bosses are good (a little stale now, but this was made in 2001). The pointless RPG tasks have been well implemented, and show a fair amount of innovation (the fish quest, the fireplace thingy). No new enemies or magic though (besides one-time stuff.) Really, the main problem in this department is that the game is to short to do any really good gameplay sequences (outside of the final battle.)
Story: 9
The story is good but somewhat confusing... and this is a dmod that leans heavily on developing story. Somehow it bothers me that the agent of Dink's resurrection is Martridge... Martridge can resurrect people?
Overall: 9.0
Style: 9
Exceedingly well decorated and scripted, with a number of new graphics. In particular, the new Dink pics are awesome, especially the one for death. On the downside, the cutscenes are long and verbose. In general, there's way too much talking, although Dink's character has been well chiseled.
Gameplay: 9
The Forest of the Ancients is an exceptionaly well-made area (though it could stand having more stuff to do: I prefer the FIAT dungeons to it, for example), and the pillbug ghosts are very cool. Also, the bosses are good (a little stale now, but this was made in 2001). The pointless RPG tasks have been well implemented, and show a fair amount of innovation (the fish quest, the fireplace thingy). No new enemies or magic though (besides one-time stuff.) Really, the main problem in this department is that the game is to short to do any really good gameplay sequences (outside of the final battle.)
Story: 9
The story is good but somewhat confusing... and this is a dmod that leans heavily on developing story. Somehow it bothers me that the agent of Dink's resurrection is Martridge... Martridge can resurrect people?
Overall: 9.0
| Topic | Posts | Poster | Last Post |
|---|---|---|---|
| i need a hint where am i gonna go to get the thing to open the secret passage | 1 | Xflip | November 5th 2008, 11:52 AM |
| Back From the Grave Demo - Pillbug | 12 | neithskye | July 17th 2008, 11:13 AM |
| can't hit fish with hammer | 2 | arossow | April 4th 2008, 04:29 AM |
| Back from the Grave | 21 | lance | February 23rd 2008, 11:48 AM |
| back from the grave | 4 | nightscout | January 27th 2008, 01:59 PM |
| Possible bug? | 2 | GoingBoncas | January 9th 2008, 02:52 AM |
| Forest of the ancients | 3 | ricarm | June 30th 2007, 09:50 AM |
| help stuck! | 6 | Dreamwizard | June 6th 2007, 04:27 PM |
| stuck in JOPPA | 10 | nishant | June 6th 2007, 08:55 AM |
| Stuck! | 5 | RAJESH | June 5th 2007, 04:59 AM |
| Problem in game | 5 | Zero131 | June 3rd 2007, 10:10 AM |
| Portcullis | 4 | Stiiiv | January 10th 2007, 07:48 PM |
| Stuck in game | 3 | SM987 | October 17th 2006, 09:29 PM |
| help with back from the grave. | 13 | RustedSorrow | July 3rd 2005, 12:01 PM |
| unable to start | 11 | VVICKY | August 4th 2003, 02:07 PM |
| Herb Boots-Dervish | 2 | Ducklord | May 2nd 2003, 01:40 PM |
| Back From the GRAVE question | 2 | CTCW | November 14th 2002, 11:33 AM |
| BFTG Secret Revealed... Again. | 1 | Striker | November 9th 2002, 05:58 PM |
| demo help | 3 | VVICKY | October 22nd 2002, 09:59 AM |
| back from the grave help please | 2 | wolf | September 17th 2002, 08:49 PM |
| Help Wanted for BFTG | 2 | Striker | July 31st 2002, 12:07 PM |
















