The Dink Network

game play in dink and dmods

February 18th 2004, 03:17 PM
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flnu
Ghost They/Them
 
Hello,

Dink is the 2nd RPG I've played, so I'm new to these sorts of games. Maybe this is a naive question, but...

In both the original Dink and Pilgrim's Quest, I'll find a point where I can walk on all the landscape that I can't normally walk on, and I can't walk on the regular landscape, but I can exit through houses to get back on the regular landscape, and in a new town if I want.

Is this something supposed to happen? Because in Dink it messed me up. (I freed the kidnapee and *then* got the scroll magic from the cave, which made the rocks blocking the next town reappear.)

Should I ignore these points, or are you supposed to use them?

Thanks.
February 18th 2004, 03:59 PM
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redink1
King He/Him United States bloop
A mother ducking wizard 
What you've stumbled onto are unfortunate bugs. Use them at your own peril.
February 19th 2004, 12:07 AM
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Paul
Peasant He/Him United States
 
This happens either if the author leaves a gap in the hardness (an invisible wall around the playing area), or if you walk diagonally against the edge of the screen when the screen is locked (eg. when fighting a boss or something). The first is just a bug in the dmod you're playing (though the original game has a couple places like this too) and the author might like to know about it, the second is a bug in the game itself, and much harder to fix.
February 22nd 2004, 04:54 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
Hopefully "Windemere" will fix it.
February 22nd 2004, 05:55 PM
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redink1
King He/Him United States bloop
A mother ducking wizard 
Windemere will automatically fix gaps that the author left in hardness?

I assume you meant the screen-lock gap bug... and that's already fixed in reDink.
February 24th 2004, 03:38 PM
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SabreTrout
Noble He/Him United Kingdom
Tigertigertiger. 
It is all very well that reDink has the bug fixed, but I hope Windemere has it too.
Otherwise it would be a bit silly...
February 24th 2004, 04:47 PM
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merlin
Peasant He/Him
 
Sabre, I'm not stupid.
February 24th 2004, 05:59 PM
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SimonK
Peasant He/Him Australia
 
I think it is safe to assume that Merlin will do all the changes that redink.exe has done...

Tuna and chilli are a good combination
February 24th 2004, 07:48 PM
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Tal
Noble He/Him United States
Super Sexy Tal Pal 
Especially down your pants.